B.E.H.I.N.D E.N.E.M.Y L.I.N.E.S

The 3rd newly revamped Sceanrio at MVP for the 2007 season. New missions, challanging tasks, empty hoppers.
Click HERE for all the Pics taken by PJ.
(Thanks to the B.O.B Member PJ and Aggravated Assualt member John for taking pics!)


Team Participants:
Enhander
Cowboy
Prodigy
Lockdown-Fox
Tanix

 

Field Review:
MVP park (http://mvppark.com) has everything that any paintballer could ask for. They have 2 speedball courses (1 PSP X-Ball field and 1 "urban assault" type) as well as a 60 acre+ woodsball field. So lets break this down:


-Woodsball field:
Awesome 100 acre field with a creek bed(2 briges across the creek) and a awesome ridgeline. Very well kept with great cover EVERYWHERE! Two sides, one is mostly a big field with tall grass. Once you reach the creek you get into the wooded section. They have recently added a 27x27x8 foot enclosed fort and a crap load of bunkers. This is F.E.A.Rs home field.
Overall: 5/5

-Staff:
The staff at MVP is very kind and helpful. Any questions you had, they we're more than happy to answer. If you wanted to try their personal gear, they let you. Very awesome staff.
Overall: 5/5

-Speedball Fields:
Great speedball fields. The Urban Assault field was my favorite. Very well kept and clean. Not much else to say, they we're awesome, just like everything else. There newest addition is a regulation Pro PSP X-Ball field.
Overall: 5/5

-Equipment:
Their rental gear was composed of Tippmann 98 Customs, V-Force Shield Goggles, Barrel Bags and Compressed Air Tanks. Very good equipment: They offer both Compressed air and C02 Fills.
Overall: 5/5

-Paint:
They offer:
Diablo Nightmare and Heat
Overall: 4/5

Field Overall:
Great staff, nice facilites, good equipment and frekin sweet fields. MVP Park IS the home of F.E.A.R.


Scenario Description:
Well the premis for this sceanrio was from the movie Behind Enemy Lines. Teams were:
Armbands (ATC)
Non-Armbands (Cartels)
F.E.A.R was chosen for the Cartels. The day was composed of 3 missions. All 45 minutes long. See HERE for my Log of the day and a description of why we lost hehe.

Mission 1: Down'd Pilot:
Each team was radio'd with instructions. There was a downed pilot on the field. One of the teams had to find the pilot and take him back to their base. The pilot(a dummy) could not get shot in the head. ATC captured the pilot at successfully delivered him to their base.

Mission 2: Recover the goods
A "drug" shipment (2 ammo cans taped together) were placed on the field. The ATC had to recover them for evidence, the Cartels needed them for money. There was also a weapon that needed to be assembled if found. As well as a lost briefcase full of cash that needed found. ATC recovered everything.

Mission 3: Protect the witness:
The ATC had to get the witness to the LZ (Fort) without him getting shot. They succeded.

Final Result:
ATC Won